Polyphase Game Engine
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CharacterCreatorDialog.h
Go to the documentation of this file.
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#pragma once
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#if EDITOR
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#include "
CharacterRigBuilder.h
"
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void
OpenCreateCharacterDialog(CharacterRigType type);
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void
DrawCharacterCreatorDialogs();
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#endif
// EDITOR
CharacterRigBuilder.h
Engine
Source
Editor
CharacterCreator
CharacterCreatorDialog.h
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1.9.8