Polyphase Game Engine
Loading...
Searching...
No Matches
GitFetchDialog.h
Go to the documentation of this file.
1
#pragma once
2
3
#if EDITOR
4
5
#include <string>
6
#include <vector>
7
#include <cstdint>
8
9
class
GitFetchDialog
10
{
11
public
:
12
void
Open();
13
void
Draw();
14
15
private
:
16
bool
mIsOpen =
false
;
17
bool
mJustOpened =
false
;
18
19
std::vector<std::string> mRemoteNames;
20
int32_t mSelectedRemote = 0;
// 0 = first remote, last index = "All Remotes"
21
bool
mFetchAll =
false
;
22
23
bool
mPrune =
false
;
24
bool
mFetchTags =
false
;
25
};
26
27
GitFetchDialog* GetGitFetchDialog();
28
29
#endif
Engine
Source
Editor
Git
Dialogs
GitFetchDialog.h
Generated by
1.9.8