Polyphase Game Engine
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GitOperationRequest.h
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1#pragma once
2
3#if EDITOR
4
5#include "GitTypes.h"
6#include <string>
7
8struct GitOperationRequest
9{
10 GitOperationKind mKind = GitOperationKind::Fetch;
11 std::string mRepoPath;
12 std::string mRemoteName;
13 std::string mBranchName;
14 std::string mSourceUrl;
15 std::string mDestPath;
16 bool mForce = false;
17 bool mPushTags = false;
18 bool mSetUpstream = false;
19 bool mPrune = false;
20 bool mFetchAll = false;
21 bool mFetchTags = false;
22 bool mFastForwardOnly = false;
23 GitCancelToken mCancelToken;
24};
25
26#endif