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3#define TEXT_VERTS_PER_CHAR 6
7#define MAX_MESH_VERTEX_COUNT 4294967295
8#define SYNC_ON_END_FRAME 1
9#define SUPPORTS_SECOND_SCREEN 0
10#define MAX_GPU_BONES 64
13#define MAX_MESH_VERTEX_COUNT 65535
14#define SYNC_ON_END_FRAME 1
15#define SUPPORTS_SECOND_SCREEN 0
16#define MAX_GPU_BONES 10
19#define MAX_MESH_VERTEX_COUNT 65535
20#define SYNC_ON_END_FRAME 0
21#define SUPPORTS_SECOND_SCREEN 1
22#define MAX_GPU_BONES 16