Polyphase Game Engine
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InputPromptStyleInspector.h
Go to the documentation of this file.
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#pragma once
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#if EDITOR
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class
InputPromptStyle
;
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// Per-asset Inspector extension for InputPromptStyle. Draws the priority chips
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// (Sprite / Glyph / Text reorder controls) and the prewarm action list with
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// autocomplete from PlayerInputSystem::GetActions().
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class
InputPromptStyleInspector
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{
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public
:
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static
InputPromptStyleInspector*
Get
();
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void
Draw(
InputPromptStyle
* style);
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private
:
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InputPromptStyleInspector() =
default
;
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static
InputPromptStyleInspector* sInstance;
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char
mNewPrewarmBuf[128] =
""
;
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};
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#endif
// EDITOR
HttpVerb::Get
@ Get
InputPromptStyle
Definition
InputPromptStyle.h:11
Engine
Source
Editor
InputPromptEditor
InputPromptStyleInspector.h
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1.9.8