Polyphase Game Engine
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InputTesterPanel.h
Go to the documentation of this file.
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#pragma once
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#if EDITOR
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class
InputTesterPanel
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{
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public
:
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void
Draw();
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void
DrawContent();
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bool
mShowKeyboard =
false
;
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bool
mShowMouse =
false
;
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bool
mShowRawDInput =
true
;
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private
:
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void
DrawGamepadSlot(
int
slot);
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void
DrawKeyboardSection();
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void
DrawMouseSection();
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};
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InputTesterPanel* GetInputTesterPanel();
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#endif
Engine
Source
Editor
InputTester
InputTesterPanel.h
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1.9.8