Polyphase Game Engine
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InputTesterPanel.h
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1#pragma once
2
3#if EDITOR
4
5class InputTesterPanel
6{
7public:
8 void Draw();
9 void DrawContent();
10
11 bool mShowKeyboard = false;
12 bool mShowMouse = false;
13 bool mShowRawDInput = true;
14
15private:
16 void DrawGamepadSlot(int slot);
17 void DrawKeyboardSection();
18 void DrawMouseSection();
19};
20
21InputTesterPanel* GetInputTesterPanel();
22
23#endif