12#define POLY_LUA_NAME "Poly"
13#define POLY_LUA_FLAG "cfPoly"
14#define CHECK_POLY(L, arg) (Poly*)CheckNodeLuaType(L, arg, POLY_LUA_NAME, POLY_LUA_FLAG);
18 static int AddVertex(lua_State* L);
19 static int ClearVertices(lua_State* L);
20 static int GetNumVertices(lua_State* L);
21 static int GetVertex(lua_State* L);
23 static int SetTexture(lua_State* L);
24 static int GetTexture(lua_State* L);
26 static int GetLineWidth(lua_State* L);
27 static int SetLineWidth(lua_State* L);