Polyphase Game Engine
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RpmPackager.h
Go to the documentation of this file.
1#pragma once
2
3#if EDITOR
4
6
19namespace RpmPackager
20{
21 extern const char* const kTargetId;
22
24 void FillDesc(PolyphaseBuildTargetDesc& outDesc);
25}
26
27#endif /* EDITOR */
Stable C ABI header for native build-target addons.