17 void* GetOrCreateImTextureID(
const char* cacheKey,
Texture* atlasTex);
20 bool DrawTileButton(
const char*
id,
void* atlasTexId, int32_t tileIdx,
21 int32_t tilesX, int32_t tilesY,
float size);
26 void DrawTilePickerPopup(
const char* popupId,
void* atlasTexId,
27 int32_t tilesX, int32_t tilesY,
32 bool DrawInlineTileGrid(
const char*
id,
void* atlasTexId,
33 int32_t tilesX, int32_t tilesY,
34 int32_t& selectedTileIdx,
36 float maxWidth,
float maxHeight);