12#define WINDOW_MANAGER_LUA_NAME "WindowManager"
14struct WindowManager_Lua
16 static int FindWindow(lua_State* L);
17 static int HasWindow(lua_State* L);
18 static int ShowWindow(lua_State* L);
19 static int HideWindow(lua_State* L);
20 static int CloseWindow(lua_State* L);
21 static int BringToFront(lua_State* L);