Polyphase Game Engine
Loading...
Searching...
No Matches
AnimationTrack Member List

This is the complete list of members for AnimationTrack, including all inherited members.

AddClip(TimelineClip *clip)TimelineTrack
AnimationTrack()AnimationTrack
As() constObjectinline
ClassRuntimeName()Objectinlinestatic
DECLARE_FACTORY(TimelineTrack, TimelineTrack)TimelineTrack
DECLARE_FACTORY_MANAGER(TimelineTrack)TimelineTrack
DECLARE_OBJECT(TimelineTrack, Object)TimelineTrack
DECLARE_TRACK(AnimationTrack, TimelineTrack)AnimationTrack
DrawCustomProperty(Property &prop)Objectinlinevirtual
Equals(const Object *rhs) constObjectinlinevirtual
Evaluate(float time, Node *target, TimelineInstance *inst) overrideAnimationTrackvirtual
FindClipIndex(TimelineClip *clip) constTimelineTrack
GatherProperties(std::vector< Property > &outProps) overrideTimelineTrackvirtual
GetClip(uint32_t index) constTimelineTrack
GetDefaultClipType() const overrideAnimationTrackvirtual
GetNumClips() constTimelineTrackinline
GetTargetNodeName() constTimelineTrackinline
GetTargetNodeUuid() constTimelineTrackinline
GetTrackColor() const overrideAnimationTrackvirtual
GetTrackTypeName() const overrideAnimationTrackinlinevirtual
InsertClip(TimelineClip *clip, uint32_t index)TimelineTrack
InstanceRuntimeId() const =0Objectpure virtual
Is(RuntimeId id) constObjectinlinevirtual
Is(const char *name) constObjectinlinevirtual
IsLocked() constTimelineTrackinline
IsMuted() constTimelineTrackinline
LoadStream(Stream &stream, uint32_t version)TimelineTrackvirtual
mClipsTimelineTrackprotected
mLockedTimelineTrackprotected
mMutedTimelineTrackprotected
mTargetNodeNameTimelineTrackprotected
mTargetNodeUuidTimelineTrackprotected
QueryInterface(RuntimeId id) constObjectinlinevirtual
RemoveClip(uint32_t index)TimelineTrack
Reset(Node *target, TimelineInstance *inst) overrideAnimationTrackvirtual
RuntimeName() const =0Objectpure virtual
RuntimeParentName() const =0Objectpure virtual
SaveStream(Stream &stream)TimelineTrackvirtual
SetLocked(bool locked)TimelineTrackinline
SetMuted(bool muted)TimelineTrackinline
SetTargetNodeName(const std::string &name)TimelineTrackinline
SetTargetNodeUuid(uint64_t uuid)TimelineTrackinline
TimelineTrack()TimelineTrack
~AnimationTrack()AnimationTrackvirtual
~Object()=defaultObjectvirtual
~TimelineTrack()TimelineTrackvirtual