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Polyphase Game Engine
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This is the complete list of members for FileWatcher, including all inherited members.
| FileWatcher() | FileWatcher | |
| Initialize() | FileWatcher | |
| IsEnabled() const | FileWatcher | inline |
| SetEnabled(bool enabled) | FileWatcher | |
| SetFileChangeCallback(FileChangeCallback callback) | FileWatcher | |
| Shutdown() | FileWatcher | |
| UnwatchDirectory(const std::string &directory) | FileWatcher | |
| Update() | FileWatcher | |
| WatchDirectory(const std::string &directory, bool recursive=true) | FileWatcher | |
| ~FileWatcher() | FileWatcher |