Polyphase Game Engine
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Font Member List

This is the complete list of members for Font, including all inherited members.

As() constObjectinline
Asset()Asset
ClassRuntimeName()Objectinlinestatic
Copy(Asset *srcAsset)Assetvirtual
Create() overrideFontvirtual
DECLARE_ASSET(Font, Asset)Font
DECLARE_FACTORY(Asset, Asset)Asset
DECLARE_FACTORY_MANAGER(Asset)Asset
DECLARE_OBJECT(Asset, Object)Asset
DecrementRefCount()Asset
Destroy() overrideFontvirtual
DrawCustomProperty(Property &prop)Objectinlinevirtual
EnsureUuid()Asset
Equals(const Object *rhs) constObjectinlinevirtual
Font()Font
GatherProperties(std::vector< Property > &outProps) overrideFontvirtual
GetCharacters() constFont
GetDirectoryFromPath(const std::string &path)Assetstatic
GetHeight() constFont
GetLineSpacing() constFont
GetName() constAsset
GetNameFromPath(const std::string &path)Assetstatic
GetNameFromTypeId(TypeId id)Assetstatic
GetRefCount() constAsset
GetSize() constFont
GetTexture() constFont
GetTypeColor() overrideFontvirtual
GetTypeIdFromName(const char *name)Assetstatic
GetTypeImportExt() overrideFontvirtual
GetTypeName() overrideFontvirtual
GetUuid() constAsset
GetWidth() constFont
HandlePropChange(Datum *datum, uint32_t index, const void *newValue)Fontstatic
Import(const std::string &path, ImportOptions *options) overrideFontvirtual
ImportXml(const std::string &path, ImportOptions *options)Fontprotected
IncrementRefCount()Asset
InstanceRuntimeId() const =0Objectpure virtual
Is(RuntimeId id) constObjectinlinevirtual
Is(const char *name) constObjectinlinevirtual
IsBold() constFont
IsEmbedded() constAsset
IsEngineAsset() constAsset
IsItalic() constFont
IsLoaded() constAsset
IsRefCounted() constAsset
IsTransient() constAsset
LoadEmbedded(const EmbeddedFile *embeddedAsset, AsyncLoadRequest *request=nullptr)Asset
LoadFile(const char *path, AsyncLoadRequest *request=nullptr)Asset
LoadStream(Stream &stream, Platform platform) overrideFontvirtual
mBoldFontprotected
mCharactersFontprotected
mEmbeddedAssetprotected
mEnableRefCountAssetprotected
mEngineAssetAssetprotected
mFilterTypeFontprotected
mFontDirtyFontprotected
mHeightFontprotected
mItalicFontprotected
mLineSpacingFontprotected
mLoadedAssetprotected
mMipmappedFontprotected
mNameAssetprotected
mRefCountAssetprotected
mSizeFontprotected
mTextureFontprotected
mTransientAssetprotected
mTtfFontprotected
mTypeAssetprotected
mUuidAssetprotected
mVersionAssetprotected
mWidthFontprotected
mWrapModeFontprotected
QueryInterface(RuntimeId id) constObjectinlinevirtual
ReadHeader(Stream &stream)Assetstatic
RebuildFont()Font
RuntimeName() const =0Objectpure virtual
RuntimeParentName() const =0Objectpure virtual
SaveFile(const char *path, Platform platform)Asset
SaveStream(Stream &stream, Platform platform) overrideFontvirtual
SetEmbedded(bool embed)Asset
SetEngineAsset(bool engineAsset)Asset
SetName(const std::string &name)Asset
SetTexture(Texture *texture)Font
SetTransient(bool transient)Asset
SetUuid(uint64_t uuid)Asset
ShouldSnapshotForPie() constAssetinlinevirtual
WriteHeader(Stream &stream)Asset
~Asset()Assetvirtual
~Font()Fontvirtual
~Object()=defaultObjectvirtual