This is the complete list of members for SpriteAnimPlayback, including all inherited members.
| AddAnimationAsset(SpriteAnimation *asset) | SpriteAnimPlayback | |
| AddAnimationByPath(const std::string &assetPath) | SpriteAnimPlayback | |
| AddImage(const std::string &name, Texture *tex) | SpriteAnimPlayback | |
| AddImage(const std::string &name, const std::string &path) | SpriteAnimPlayback | |
| AddImages(const std::string &name, const std::vector< std::string > &paths) | SpriteAnimPlayback | |
| AnimateTo(int32_t targetFrame, bool pauseOnFinished, const ScriptFunc &onFinished) | SpriteAnimPlayback | |
| AnimateToProgress(float progress, bool pauseOnFinished, const ScriptFunc &onFinished) | SpriteAnimPlayback | |
| AnimEndCallback typedef | SpriteAnimPlayback | |
| AnimStartCallback typedef | SpriteAnimPlayback | |
| CancelAnimateTo() | SpriteAnimPlayback | |
| CreateAnimation(const std::string &name) | SpriteAnimPlayback | |
| CreateAnimation(const std::string &name, const std::vector< Texture * > &frames) | SpriteAnimPlayback | |
| FrameCallback typedef | SpriteAnimPlayback | |
| GetCurrentFrameCount() const | SpriteAnimPlayback | |
| GetCurrentTexture() const | SpriteAnimPlayback | |
| GetCurrentUVOffset() const | SpriteAnimPlayback | |
| GetCurrentUVRect() const | SpriteAnimPlayback | |
| GetCurrentUVScale() const | SpriteAnimPlayback | |
| GetProgress() const | SpriteAnimPlayback | |
| HasAnimateToTarget() const | SpriteAnimPlayback | inline |
| HasAnimation(const std::string &name) const | SpriteAnimPlayback | |
| mAnimateTo | SpriteAnimPlayback | |
| mAnimations | SpriteAnimPlayback | |
| mAutoPlay | SpriteAnimPlayback | |
| mCurrentFrame | SpriteAnimPlayback | |
| mCurrentName | SpriteAnimPlayback | |
| mDefaultAnimation | SpriteAnimPlayback | |
| mElapsed | SpriteAnimPlayback | |
| mLoopOverride | SpriteAnimPlayback | |
| mPlaybackSpeed | SpriteAnimPlayback | |
| mPlaying | SpriteAnimPlayback | |
| mRegistry | SpriteAnimPlayback | |
| mRegistryDirty | SpriteAnimPlayback | |
| Pause() | SpriteAnimPlayback | |
| Play() | SpriteAnimPlayback | |
| PlayAnimation(const std::string &name, const AnimStartCallback &onAnimationStart=nullptr) | SpriteAnimPlayback | |
| RebuildRegistry() | SpriteAnimPlayback | |
| RemoveAnimation(const std::string &name) | SpriteAnimPlayback | |
| SetFrame(int32_t frameIndex) | SpriteAnimPlayback | |
| Stop() | SpriteAnimPlayback | |
| Tick(float deltaTime, const FrameCallback &onFrameChanged=nullptr, const AnimEndCallback &onAnimationEnd=nullptr) | SpriteAnimPlayback | |