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Polyphase Game Engine
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This is the complete list of members for Stream, including all inherited members.
| GetAssetVersion() const | Stream | |
| GetData() | Stream | |
| GetLine() | Stream | |
| GetPos() | Stream | |
| GetSize() const | Stream | |
| ReadAsset(AssetRef &asset) | Stream | |
| ReadBool() | Stream | |
| ReadBytes(uint8_t *dst, uint32_t length) | Stream | |
| ReadBytesMax(uint8_t *dst, uint32_t length) | Stream | |
| ReadFile(const char *path, bool isAsset, int32_t maxSize=0) | Stream | |
| ReadFloat() | Stream | |
| ReadInt16() | Stream | |
| ReadInt32() | Stream | |
| ReadInt64() | Stream | |
| ReadInt8() | Stream | |
| ReadMatrix() | Stream | |
| ReadQuat() | Stream | |
| ReadString(std::string &dst) | Stream | |
| ReadUint16() | Stream | |
| ReadUint32() | Stream | |
| ReadUint64() | Stream | |
| ReadUint8() | Stream | |
| ReadVec2() | Stream | |
| ReadVec3() | Stream | |
| ReadVec4() | Stream | |
| Reset() | Stream | |
| Resize(uint32_t size) | Stream | |
| Scan(const char *format,...) | Stream | |
| SetAssetVersion(uint32_t version) | Stream | |
| SetAsyncRequest(AsyncLoadRequest *request) | Stream | |
| SetExternalData(const char *externalData, uint32_t externalSize) | Stream | |
| SetPos(uint32_t pos) | Stream | |
| Stream() | Stream | |
| Stream(const char *externalData, uint32_t externalSize) | Stream | |
| WriteAsset(const AssetRef &asset) | Stream | |
| WriteBool(const bool &src) | Stream | |
| WriteBytes(const uint8_t *src, uint32_t length) | Stream | |
| WriteFile(const char *path) | Stream | |
| WriteFloat(const float &src) | Stream | |
| WriteInt16(const int16_t &src) | Stream | |
| WriteInt32(const int32_t &src) | Stream | |
| WriteInt64(const int64_t &src) | Stream | |
| WriteInt8(const int8_t &src) | Stream | |
| WriteMatrix(const glm::mat4 &src) | Stream | |
| WriteQuat(const glm::quat &src) | Stream | |
| WriteString(const std::string &src) | Stream | |
| WriteUint16(const uint16_t &src) | Stream | |
| WriteUint32(const uint32_t &src) | Stream | |
| WriteUint64(const uint64_t &src) | Stream | |
| WriteUint8(const uint8_t &src) | Stream | |
| WriteVec2(const glm::vec2 &src) | Stream | |
| WriteVec3(const glm::vec3 &src) | Stream | |
| WriteVec4(const glm::vec4 &src) | Stream | |
| ~Stream() | Stream |