Polyphase Game Engine
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TinyLLMAsset Member List

This is the complete list of members for TinyLLMAsset, including all inherited members.

As() constObjectinline
Asset()Asset
ClassRuntimeName()Objectinlinestatic
Copy(Asset *srcAsset)Assetvirtual
Create() overrideTinyLLMAssetvirtual
DECLARE_ASSET(TinyLLMAsset, Asset)TinyLLMAsset
DECLARE_FACTORY(Asset, Asset)Asset
DECLARE_FACTORY_MANAGER(Asset)Asset
DECLARE_OBJECT(Asset, Object)Asset
Decode(int prevToken, int token)TinyLLMAsset
DecrementRefCount()Asset
Destroy() overrideTinyLLMAssetvirtual
DrawCustomProperty(Property &prop)Objectinlinevirtual
Encode(const char *text, bool addBos, bool addEos, std::vector< int32_t > &outTokens)TinyLLMAsset
EnsureUuid()Asset
Equals(const Object *rhs) constObjectinlinevirtual
GatherProperties(std::vector< Property > &outProps) overrideTinyLLMAssetvirtual
GetConfig() constTinyLLMAssetinline
GetDirectoryFromPath(const std::string &path)Assetstatic
GetKVCacheMemorySize(int32_t maxSeqLen) constTinyLLMAsset
GetName() constAsset
GetNameFromPath(const std::string &path)Assetstatic
GetNameFromTypeId(TypeId id)Assetstatic
GetRefCount() constAsset
GetRmsAttWeight() constTinyLLMAssetinline
GetRmsFfnWeight() constTinyLLMAssetinline
GetRmsFinalWeight() constTinyLLMAssetinline
GetTokenEmbedding() constTinyLLMAssetinline
GetTokenizer() constTinyLLMAsset
GetTypeColor() overrideTinyLLMAssetvirtual
GetTypeIdFromName(const char *name)Assetstatic
GetTypeImportExt() overrideTinyLLMAssetvirtual
GetTypeName() overrideTinyLLMAssetvirtual
GetUuid() constAsset
GetW1() constTinyLLMAssetinline
GetW2() constTinyLLMAssetinline
GetW3() constTinyLLMAssetinline
GetWcls() constTinyLLMAssetinline
GetWeightMemorySize() constTinyLLMAsset
GetWk() constTinyLLMAssetinline
GetWo() constTinyLLMAssetinline
GetWq() constTinyLLMAssetinline
GetWv() constTinyLLMAssetinline
HandlePropChange(Datum *datum, uint32_t index, const void *newValue)TinyLLMAssetprotectedstatic
Import(const std::string &path, ImportOptions *options) overrideTinyLLMAssetvirtual
IncrementRefCount()Asset
InstanceRuntimeId() const =0Objectpure virtual
Is(RuntimeId id) constObjectinlinevirtual
Is(const char *name) constObjectinlinevirtual
IsEmbedded() constAsset
IsEngineAsset() constAsset
IsLoaded() constAsset
IsRefCounted() constAsset
IsTransient() constAsset
LoadEmbedded(const EmbeddedFile *embeddedAsset, AsyncLoadRequest *request=nullptr)Asset
LoadFile(const char *path, AsyncLoadRequest *request=nullptr)Asset
LoadStream(Stream &stream, Platform platform) overrideTinyLLMAssetvirtual
mConfigTinyLLMAssetprotected
mEmbeddedAssetprotected
mEnableRefCountAssetprotected
mEngineAssetAssetprotected
mLoadedAssetprotected
mNameAssetprotected
mRefCountAssetprotected
mRmsAttWeightTinyLLMAssetprotected
mRmsFfnWeightTinyLLMAssetprotected
mRmsFinalWeightTinyLLMAssetprotected
mTokenEmbeddingTinyLLMAssetprotected
mTokenizerTinyLLMAssetprotected
mTransientAssetprotected
mTypeAssetprotected
mUuidAssetprotected
mVersionAssetprotected
mW1TinyLLMAssetprotected
mW2TinyLLMAssetprotected
mW3TinyLLMAssetprotected
mWclsTinyLLMAssetprotected
mWeightDataTinyLLMAssetprotected
mWkTinyLLMAssetprotected
mWoTinyLLMAssetprotected
mWqTinyLLMAssetprotected
mWvTinyLLMAssetprotected
QueryInterface(RuntimeId id) constObjectinlinevirtual
ReadHeader(Stream &stream)Assetstatic
RuntimeName() const =0Objectpure virtual
RuntimeParentName() const =0Objectpure virtual
SaveFile(const char *path, Platform platform)Asset
SaveStream(Stream &stream, Platform platform) overrideTinyLLMAssetvirtual
SetEmbedded(bool embed)Asset
SetEngineAsset(bool engineAsset)Asset
SetName(const std::string &name)Asset
SetTokenizer(TinyLLMTokenizerAsset *tokenizer)TinyLLMAsset
SetTransient(bool transient)Asset
SetupWeightPointers()TinyLLMAssetprotected
SetUuid(uint64_t uuid)Asset
ShouldSnapshotForPie() constAssetinlinevirtual
TinyLLMAsset()TinyLLMAsset
WriteHeader(Stream &stream)Asset
~Asset()Assetvirtual
~Object()=defaultObjectvirtual
~TinyLLMAsset()TinyLLMAssetvirtual