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Polyphase Game Engine
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This is the complete list of members for TinyLLMManager, including all inherited members.
| Abort() | TinyLLMManager | |
| BeginGenerate(const std::string &prompt, int32_t maxTokens, float temperature=1.0f, float topP=0.9f) | TinyLLMManager | |
| ContinueGenerate() | TinyLLMManager | |
| Create() | TinyLLMManager | static |
| Decode(int32_t prevToken, int32_t token) | TinyLLMManager | |
| Destroy() | TinyLLMManager | static |
| Encode(const std::string &text, bool addBos=true) | TinyLLMManager | |
| Forward(int32_t token, int32_t pos) | TinyLLMManager | |
| Generate(const std::string &prompt, int32_t maxTokens, float temperature=1.0f, float topP=0.9f) | TinyLLMManager | |
| Get() | TinyLLMManager | static |
| GetDefaultMaxSeqLen() | TinyLLMManager | static |
| GetLastTokPerSec() const | TinyLLMManager | |
| GetMaxSeqLen() const | TinyLLMManager | |
| GetModel() const | TinyLLMManager | |
| GetPosition() const | TinyLLMManager | |
| IsGenerating() const | TinyLLMManager | |
| IsModelLoaded() const | TinyLLMManager | |
| LoadModel(TinyLLMAsset *asset, int32_t maxSeqLen=0) | TinyLLMManager | |
| Reset() | TinyLLMManager | |
| Sample(float temperature=1.0f, float topP=0.9f) | TinyLLMManager | |
| UnloadModel() | TinyLLMManager |