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Polyphase Game Engine
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This is the complete list of members for UIDocument, including all inherited members.
| As() const | Object | inline |
| Asset() | Asset | |
| ClassRuntimeName() | Object | inlinestatic |
| Copy(Asset *srcAsset) | Asset | virtual |
| Create() override | UIDocument | virtual |
| DECLARE_ASSET(UIDocument, Asset) | UIDocument | |
| DECLARE_FACTORY(Asset, Asset) | Asset | |
| DECLARE_FACTORY_MANAGER(Asset) | Asset | |
| DECLARE_OBJECT(Asset, Object) | Asset | |
| DecrementRefCount() | Asset | |
| Destroy() | Asset | virtual |
| DrawCustomProperty(Property &prop) | Object | inlinevirtual |
| EnsureUuid() | Asset | |
| Equals(const Object *rhs) const | Object | inlinevirtual |
| FindByClass(const std::string &className) const | UIDocument | |
| FindById(const std::string &id) const | UIDocument | |
| GatherProperties(std::vector< Property > &outProps) override | UIDocument | virtual |
| GetBasePath() const | UIDocument | inline |
| GetData(const std::string &key) const | UIDocument | |
| GetDirectoryFromPath(const std::string &path) | Asset | static |
| GetName() const | Asset | |
| GetNameFromPath(const std::string &path) | Asset | static |
| GetNameFromTypeId(TypeId id) | Asset | static |
| GetRefCount() const | Asset | |
| GetRootWidget() const | UIDocument | |
| GetSourceFilePath() const | UIDocument | inline |
| GetTypeColor() override | UIDocument | virtual |
| GetTypeIdFromName(const char *name) | Asset | static |
| GetTypeImportExt() override | UIDocument | virtual |
| GetTypeName() override | UIDocument | virtual |
| GetUuid() const | Asset | |
| GetXmlSource() const | UIDocument | inline |
| Import(const std::string &path, ImportOptions *options) override | UIDocument | virtual |
| IncrementRefCount() | Asset | |
| InstanceRuntimeId() const =0 | Object | pure virtual |
| Instantiate() | UIDocument | |
| Is(RuntimeId id) const | Object | inlinevirtual |
| Is(const char *name) const | Object | inlinevirtual |
| IsEmbedded() const | Asset | |
| IsEngineAsset() const | Asset | |
| IsLoaded() const | Asset | |
| IsRefCounted() const | Asset | |
| IsTransient() const | Asset | |
| LoadEmbedded(const EmbeddedFile *embeddedAsset, AsyncLoadRequest *request=nullptr) | Asset | |
| LoadFile(const char *path, AsyncLoadRequest *request=nullptr) | Asset | |
| LoadStream(Stream &stream, Platform platform) override | UIDocument | virtual |
| mEmbedded | Asset | protected |
| mEnableRefCount | Asset | protected |
| mEngineAsset | Asset | protected |
| mLoaded | Asset | protected |
| mName | Asset | protected |
| Mount(Widget *parent) | UIDocument | |
| mRefCount | Asset | protected |
| mTransient | Asset | protected |
| mType | Asset | protected |
| mUuid | Asset | protected |
| mVersion | Asset | protected |
| QueryInterface(RuntimeId id) const | Object | inlinevirtual |
| ReadHeader(Stream &stream) | Asset | static |
| RuntimeName() const =0 | Object | pure virtual |
| RuntimeParentName() const =0 | Object | pure virtual |
| SaveFile(const char *path, Platform platform) | Asset | |
| SaveStream(Stream &stream, Platform platform) override | UIDocument | virtual |
| SetBasePath(const std::string &basePath) | UIDocument | inline |
| SetCallback(const std::string &elementId, const std::string &eventName, const std::string &funcName) | UIDocument | |
| SetCallbackRef(const std::string &elementId, const std::string &eventName, int luaRef) | UIDocument | |
| SetData(const std::string &key, const std::string &value) | UIDocument | |
| SetEmbedded(bool embed) | Asset | |
| SetEngineAsset(bool engineAsset) | Asset | |
| SetName(const std::string &name) | Asset | |
| SetSourceFilePath(const std::string &path) | UIDocument | inline |
| SetTransient(bool transient) | Asset | |
| SetUuid(uint64_t uuid) | Asset | |
| SetXmlSource(const std::string &xml) | UIDocument | inline |
| ShouldSnapshotForPie() const | Asset | inlinevirtual |
| Tick() | UIDocument | |
| UIDocument() | UIDocument | |
| Unmount() | UIDocument | |
| WriteHeader(Stream &stream) | Asset | |
| ~Asset() | Asset | virtual |
| ~Object()=default | Object | virtual |
| ~UIDocument() | UIDocument | virtual |