Polyphase Game Engine
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imgui_impl_xcb.h
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#pragma once
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#if PLATFORM_LINUX
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#include "
System/System.h
"
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#include "imgui.h"
// IMGUI_IMPL_API
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#ifndef IMGUI_DISABLE
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IMGUI_IMPL_API
bool
ImGui_ImplXcb_Init(xcb_window_t window);
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IMGUI_IMPL_API
void
ImGui_ImplXcb_Shutdown();
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IMGUI_IMPL_API
void
ImGui_ImplXcb_NewFrame();
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IMGUI_IMPL_API int32_t ImGui_ImplXcb_EventHandler(xcb_generic_event_t* event);
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#endif
// #ifndef IMGUI_DISABLE
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#endif
System.h
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imgui_impl_xcb.h
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