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Polyphase Game Engine
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#include "Maths.h"Go to the source code of this file.
Functions | |
| void | InitializeGrid () |
| void | EnableGrid (bool enable) |
| bool | IsGridEnabled () |
| void | ToggleGrid () |
| void | SetGridColor (const glm::vec4 &color) |
| glm::vec4 | GetGridColor () |
| void EnableGrid | ( | bool | enable | ) |
| glm::vec4 GetGridColor | ( | ) |
| void InitializeGrid | ( | ) |
| bool IsGridEnabled | ( | ) |
| void SetGridColor | ( | const glm::vec4 & | color | ) |
| void ToggleGrid | ( | ) |