Polyphase Game Engine
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InputActionsAsset.cpp File Reference
#include "Input/InputActionsAsset.h"
#include "Stream.h"
#include "Log.h"

Macros

#define INPUT_ACTIONS_FORMAT_VERSION   1
 

Functions

 FORCE_LINK_DEF (InputActionsAsset)
 
 DEFINE_ASSET (InputActionsAsset)
 

Macro Definition Documentation

◆ INPUT_ACTIONS_FORMAT_VERSION

#define INPUT_ACTIONS_FORMAT_VERSION   1

Function Documentation

◆ DEFINE_ASSET()

DEFINE_ASSET ( InputActionsAsset  )

◆ FORCE_LINK_DEF()

FORCE_LINK_DEF ( InputActionsAsset  )