|
Polyphase Game Engine
|
#include "Input/InputUtils.h"#include "Input/InputConstants.h"#include "Input/Input.h"#include "System/System.h"#include "Engine.h"#include "Signals.h"#include <stdlib.h>#include <string.h>Functions | |
| void | InputInit () |
| void | InputShutdown () |
| void | InputAdvanceFrame () |
| void | InputPostUpdate () |
| void InputAdvanceFrame | ( | ) |
| void InputInit | ( | ) |
| void InputPostUpdate | ( | ) |
| void InputShutdown | ( | ) |