Polyphase Game Engine
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Misc_Lua.h
Go to the documentation of this file.
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#pragma once
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#include "
Engine.h
"
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struct
Misc_Lua
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{
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static
void
BindMisc
();
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};
Engine.h
Misc_Lua
Definition
Misc_Lua.h:6
Misc_Lua::BindMisc
static void BindMisc()
Engine
Source
LuaBindings
Misc_Lua.h
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