Polyphase Game Engine
Loading...
Searching...
No Matches
ModuleLoader.h
Go to the documentation of this file.
1#pragma once
2
13#if PLATFORM_WINDOWS || PLATFORM_LINUX
14
21void* MOD_Load(const char* path);
22
30void* MOD_Symbol(void* handle, const char* name);
31
37void MOD_Unload(void* handle);
38
44const char* MOD_GetError();
45
46#endif // PLATFORM_WINDOWS || PLATFORM_LINUX