8#define RENDERER_LUA_NAME "Renderer"
12 static int EnableStatsOverlay(lua_State* L);
14 static int DirtyAllWidgets(lua_State* L);
17 static int GetScreenIndex(lua_State* L);
18 static int GetScreenResolution(lua_State* L);
19 static int GetActiveScreenResolution(lua_State* L);
20 static int GetViewportRect(lua_State* L);
21 static int GetGlobalUiScale(lua_State* L);
22 static int SetGlobalUiScale(lua_State* L);
23 static int SetDebugMode(lua_State* L);
24 static int GetDebugMode(lua_State* L);
25 static int EnableProxyRendering(lua_State* L);
26 static int IsProxyRenderingEnabled(lua_State* L);
27 static int SetBoundsDebugMode(lua_State* L);
28 static int GetBoundsDebugMode(lua_State* L);
29 static int EnableFrustumCulling(lua_State* L);
30 static int IsFrustumCullingEnabled(lua_State* L);
32 static int AddDebugLine(lua_State* L);
33 static int Enable3dRendering(lua_State* L);
34 static int Is3dRenderingEnabled(lua_State* L);
35 static int Enable2dRendering(lua_State* L);
36 static int Is2dRenderingEnabled(lua_State* L);
37 static int IsLightFadeEnabled(lua_State* L);
38 static int EnableLightFade(lua_State* L);
39 static int SetLightFadeLimit(lua_State* L);
40 static int GetLightFadeLimit(lua_State* L);
41 static int SetLightFadeSpeed(lua_State* L);
42 static int GetLightFadeSpeed(lua_State* L);
43 static int SetResolutionScale(lua_State* L);
44 static int GetResolutionScale(lua_State* L);
45 static int SetClearColor(lua_State* L);
46 static int GetRAMUsage(lua_State* L);
47 static int GetVRAMUsage(lua_State* L);
48 static int GetRAM1Usage(lua_State* L);
49 static int GetRAM2Usage(lua_State* L);
50 static int GetCPUUsage(lua_State* L);
51 static int AddDebugResourcesWidget(lua_State* L);
void EnableConsole(bool enable)
Definition Engine.cpp:1294
void AddDebugDraw(const DebugDraw &draw)
Definition Utilities.cpp:856
uint32_t GetFrameNumber()
Definition VulkanUtils.cpp:326
uint32_t GetFrameIndex()
Definition VulkanUtils.cpp:321