|
Polyphase Game Engine
|
This is the complete list of members for ActionSetInstanceData, including all inherited members.
| ActionSetInstanceData(InstancedMesh3D *instMesh, int32_t startIndex, const std::vector< MeshInstanceData > &data) | ActionSetInstanceData | |
| DECLARE_ACTION_INTERFACE(SetInstanceData) | ActionSetInstanceData | |
| Execute() | Action | virtual |
| GetName()=0 | Action | pure virtual |
| mData | ActionSetInstanceData | protected |
| mInstMesh | ActionSetInstanceData | protected |
| mPrevData | ActionSetInstanceData | protected |
| mStartIndex | ActionSetInstanceData | protected |
| Reverse() | Action | virtual |
| ~Action() | Action | inlinevirtual |