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Polyphase Game Engine
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This is the complete list of members for AssetRef, including all inherited members.
| AssetRef() | AssetRef | |
| AssetRef(Asset *asset) | AssetRef | |
| AssetRef(const AssetRef &src) | AssetRef | |
| Get() const | AssetRef | |
| Get() const | AssetRef | inline |
| GetLoadRequest() | AssetRef | |
| operator!=(const AssetRef &other) const | AssetRef | |
| operator!=(const Asset *other) const | AssetRef | |
| operator=(const AssetRef &src) | AssetRef | |
| operator=(const Asset *srcAsset) | AssetRef | |
| operator==(const AssetRef &other) const | AssetRef | |
| operator==(const Asset *other) const | AssetRef | |
| SetLoadRequest(AsyncLoadRequest *loadRequest) | AssetRef | |
| ~AssetRef() | AssetRef |