#include <AssetRef.h>
◆ AssetRef() [1/3]
◆ AssetRef() [2/3]
| AssetRef::AssetRef |
( |
Asset * |
asset | ) |
|
◆ AssetRef() [3/3]
| AssetRef::AssetRef |
( |
const AssetRef & |
src | ) |
|
◆ ~AssetRef()
◆ Get() [1/2]
| Asset * AssetRef::Get |
( |
| ) |
const |
◆ Get() [2/2]
template<typename T >
| T * AssetRef::Get |
( |
| ) |
const |
|
inline |
◆ GetLoadRequest()
◆ operator!=() [1/2]
| bool AssetRef::operator!= |
( |
const Asset * |
other | ) |
const |
◆ operator!=() [2/2]
| bool AssetRef::operator!= |
( |
const AssetRef & |
other | ) |
const |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==() [1/2]
| bool AssetRef::operator== |
( |
const Asset * |
other | ) |
const |
◆ operator==() [2/2]
| bool AssetRef::operator== |
( |
const AssetRef & |
other | ) |
const |
◆ SetLoadRequest()
The documentation for this class was generated from the following files: