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Polyphase Game Engine
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#include <Clock.h>
Public Member Functions | |
| Clock () | |
| ~Clock () | |
| void | Start () |
| void | Stop () |
| void | Update () |
| float | DeltaTime () const |
| float | GetTime () const |
| Clock::Clock | ( | ) |
| Clock::~Clock | ( | ) |
| float Clock::DeltaTime | ( | ) | const |
| float Clock::GetTime | ( | ) | const |
| void Clock::Start | ( | ) |
| void Clock::Stop | ( | ) |
| void Clock::Update | ( | ) |