Polyphase Game Engine
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Clock Class Reference

#include <Clock.h>

Public Member Functions

 Clock ()
 
 ~Clock ()
 
void Start ()
 
void Stop ()
 
void Update ()
 
float DeltaTime () const
 
float GetTime () const
 

Constructor & Destructor Documentation

◆ Clock()

Clock::Clock ( )

◆ ~Clock()

Clock::~Clock ( )

Member Function Documentation

◆ DeltaTime()

float Clock::DeltaTime ( ) const

◆ GetTime()

float Clock::GetTime ( ) const

◆ Start()

void Clock::Start ( )

◆ Stop()

void Clock::Stop ( )

◆ Update()

void Clock::Update ( )

The documentation for this class was generated from the following files: