|
Polyphase Game Engine
|
#include <Factory.h>
Public Member Functions | |
| Factory () | |
| TypeId | GetType () |
| virtual void * | Create () |
| virtual const char * | GetClassName () const |
Protected Attributes | |
| TypeId | mType = 0 |
|
inline |
|
inlinevirtual |
|
inlinevirtual |
|
inline |
|
protected |