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Polyphase Game Engine
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#include <HttpHandle.h>
Public Member Functions | |
| HttpHandle ()=default | |
| HttpHandle (uint64_t id, std::shared_ptr< std::atomic< bool > > cancelFlag) | |
| uint64_t | GetId () const |
| bool | IsValid () const |
| void | Cancel () |
| bool | IsCancelled () const |
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default |
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inline |
| void HttpHandle::Cancel | ( | ) |
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inline |
| bool HttpHandle::IsCancelled | ( | ) | const |
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inline |