Polyphase Game Engine
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ActionManager::EmbeddedRawAssetEntry Struct Reference

#include <ActionManager.h>

Public Attributes

std::string mAbsolutePath
 
std::string mLookupKey
 
bool mEngineAsset = false
 

Member Data Documentation

◆ mAbsolutePath

std::string ActionManager::EmbeddedRawAssetEntry::mAbsolutePath

◆ mEngineAsset

bool ActionManager::EmbeddedRawAssetEntry::mEngineAsset = false

◆ mLookupKey

std::string ActionManager::EmbeddedRawAssetEntry::mLookupKey

The documentation for this struct was generated from the following file: