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Polyphase Game Engine
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#include <Script.h>
Public Attributes | |
| std::string | mVarName |
| std::string | mDisplayName |
| DatumType | mType |
| Datum | mDefaultValue |
| bool | mIsArray = false |
| std::vector< Datum > | mArrayValues |
| std::vector<Datum> AutoProperty::mArrayValues |
| Datum AutoProperty::mDefaultValue |
| std::string AutoProperty::mDisplayName |
| bool AutoProperty::mIsArray = false |
| DatumType AutoProperty::mType |
| std::string AutoProperty::mVarName |