Polyphase Game Engine
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AutoProperty Struct Reference

#include <Script.h>

Public Attributes

std::string mVarName
 
std::string mDisplayName
 
DatumType mType
 
Datum mDefaultValue
 
bool mIsArray = false
 
std::vector< DatummArrayValues
 

Member Data Documentation

◆ mArrayValues

std::vector<Datum> AutoProperty::mArrayValues

◆ mDefaultValue

Datum AutoProperty::mDefaultValue

◆ mDisplayName

std::string AutoProperty::mDisplayName

◆ mIsArray

bool AutoProperty::mIsArray = false

◆ mType

DatumType AutoProperty::mType

◆ mVarName

std::string AutoProperty::mVarName

The documentation for this struct was generated from the following file: