Polyphase Game Engine
Loading...
Searching...
No Matches
Public Attributes
|
List of all members
Bounds Struct Reference
#include <
EngineTypes.h
>
Public Attributes
glm::vec3
mCenter
= { }
float
mRadius
= 1.0f
Member Data Documentation
◆
mCenter
glm::vec3 Bounds::mCenter = { }
◆
mRadius
float Bounds::mRadius = 1.0f
The documentation for this struct was generated from the following file:
Engine/Source/Engine/
EngineTypes.h
Bounds
Generated by
1.9.8