Polyphase Game Engine
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CpuStat Struct Reference

#include <Profiler.h>

Public Attributes

char mName [STAT_NAME_BUFFER_LENGTH] = {}
 
uint64_t mStartTime = 0
 
uint64_t mEndTime = 0
 
float mTime = 0.0f
 
float mSmoothedTime = 0.0f
 

Member Data Documentation

◆ mEndTime

uint64_t CpuStat::mEndTime = 0

◆ mName

char CpuStat::mName[STAT_NAME_BUFFER_LENGTH] = {}

◆ mSmoothedTime

float CpuStat::mSmoothedTime = 0.0f

◆ mStartTime

uint64_t CpuStat::mStartTime = 0

◆ mTime

float CpuStat::mTime = 0.0f

The documentation for this struct was generated from the following file: