|
Polyphase Game Engine
|
#include <Profiler.h>
Public Attributes | |
| char | mName [STAT_NAME_BUFFER_LENGTH] = {} |
| uint64_t | mStartTime = 0 |
| uint64_t | mEndTime = 0 |
| float | mTime = 0.0f |
| float | mSmoothedTime = 0.0f |
| uint64_t CpuStat::mEndTime = 0 |
| char CpuStat::mName[STAT_NAME_BUFFER_LENGTH] = {} |
| float CpuStat::mSmoothedTime = 0.0f |
| uint64_t CpuStat::mStartTime = 0 |
| float CpuStat::mTime = 0.0f |