Polyphase Game Engine
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DiffuseTriangle Struct Reference

#include <VulkanTypes.h>

Public Attributes

glm::uvec3 mVertexIndices = { 0, 0, 0 }
 
uint32_t mPad0 = 1337
 

Member Data Documentation

◆ mPad0

uint32_t DiffuseTriangle::mPad0 = 1337

◆ mVertexIndices

glm::uvec3 DiffuseTriangle::mVertexIndices = { 0, 0, 0 }

The documentation for this struct was generated from the following file: