Polyphase Game Engine
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EngineRuntimeManifest Struct Reference

#include <EngineRuntimeManifest.h>

Public Attributes

uint32_t schemaVersion = 0
 
std::string engineName
 
std::string engineVersion
 
uint32_t engineVersionMajor = 0
 
uint32_t engineAbi = 0
 
std::string buildHash
 
std::string buildTimestampUtc
 
std::string targetPlatform
 
std::string targetArch
 
std::string targetConfig
 
uint32_t addonApiVersion = 0
 
uint32_t assetVersion = 0
 
std::string binaryModule
 
std::string binaryImportLib
 
std::string binaryDebugSymbols
 
std::string binaryModuleSha256
 
uint64_t binaryModuleSize = 0
 
std::vector< std::string > requiredExports
 
std::string compilerId
 
std::string compilerVersion
 
std::string compilerCrt
 

Member Data Documentation

◆ addonApiVersion

uint32_t EngineRuntimeManifest::addonApiVersion = 0

◆ assetVersion

uint32_t EngineRuntimeManifest::assetVersion = 0

◆ binaryDebugSymbols

std::string EngineRuntimeManifest::binaryDebugSymbols

◆ binaryImportLib

std::string EngineRuntimeManifest::binaryImportLib

◆ binaryModule

std::string EngineRuntimeManifest::binaryModule

◆ binaryModuleSha256

std::string EngineRuntimeManifest::binaryModuleSha256

◆ binaryModuleSize

uint64_t EngineRuntimeManifest::binaryModuleSize = 0

◆ buildHash

std::string EngineRuntimeManifest::buildHash

◆ buildTimestampUtc

std::string EngineRuntimeManifest::buildTimestampUtc

◆ compilerCrt

std::string EngineRuntimeManifest::compilerCrt

◆ compilerId

std::string EngineRuntimeManifest::compilerId

◆ compilerVersion

std::string EngineRuntimeManifest::compilerVersion

◆ engineAbi

uint32_t EngineRuntimeManifest::engineAbi = 0

◆ engineName

std::string EngineRuntimeManifest::engineName

◆ engineVersion

std::string EngineRuntimeManifest::engineVersion

◆ engineVersionMajor

uint32_t EngineRuntimeManifest::engineVersionMajor = 0

◆ requiredExports

std::vector<std::string> EngineRuntimeManifest::requiredExports

◆ schemaVersion

uint32_t EngineRuntimeManifest::schemaVersion = 0

◆ targetArch

std::string EngineRuntimeManifest::targetArch

◆ targetConfig

std::string EngineRuntimeManifest::targetConfig

◆ targetPlatform

std::string EngineRuntimeManifest::targetPlatform

The documentation for this struct was generated from the following file: