Polyphase Game Engine
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FunctionCallKeyframe Struct Reference

#include <FunctionCallClip.h>

Public Attributes

float mTime = 0.0f
 
std::string mFunctionName
 

Member Data Documentation

◆ mFunctionName

std::string FunctionCallKeyframe::mFunctionName

◆ mTime

float FunctionCallKeyframe::mTime = 0.0f

The documentation for this struct was generated from the following file: