#include <GraphicsVulkanAddon.h>
◆ mCurrentCommandBuffer
| VkCommandBuffer GfxVulkanAddonHandles::mCurrentCommandBuffer = VK_NULL_HANDLE |
◆ mCurrentFrameIndex
| uint32_t GfxVulkanAddonHandles::mCurrentFrameIndex = 0 |
◆ mCurrentRenderPass
| VkRenderPass GfxVulkanAddonHandles::mCurrentRenderPass = VK_NULL_HANDLE |
◆ mDevice
| VkDevice GfxVulkanAddonHandles::mDevice = VK_NULL_HANDLE |
◆ mGraphicsQueue
| VkQueue GfxVulkanAddonHandles::mGraphicsQueue = VK_NULL_HANDLE |
◆ mMaxFramesInFlight
| uint32_t GfxVulkanAddonHandles::mMaxFramesInFlight = 0 |
◆ mPhysicalDevice
| VkPhysicalDevice GfxVulkanAddonHandles::mPhysicalDevice = VK_NULL_HANDLE |
◆ mSceneViewportHeight
| uint32_t GfxVulkanAddonHandles::mSceneViewportHeight = 0 |
◆ mSceneViewportWidth
| uint32_t GfxVulkanAddonHandles::mSceneViewportWidth = 0 |
◆ mSceneViewportX
| uint32_t GfxVulkanAddonHandles::mSceneViewportX = 0 |
◆ mSceneViewportY
| uint32_t GfxVulkanAddonHandles::mSceneViewportY = 0 |
◆ mViewportHeight
| uint32_t GfxVulkanAddonHandles::mViewportHeight = 0 |
◆ mViewportWidth
| uint32_t GfxVulkanAddonHandles::mViewportWidth = 0 |
The documentation for this struct was generated from the following file: