Polyphase Game Engine
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GpuStat Struct Reference

#include <Profiler.h>

Public Attributes

char mName [STAT_NAME_BUFFER_LENGTH] = {}
 
float mTime = 0.0f
 
float mSmoothedTime = 0.0f
 

Member Data Documentation

◆ mName

char GpuStat::mName[STAT_NAME_BUFFER_LENGTH] = {}

◆ mSmoothedTime

float GpuStat::mSmoothedTime = 0.0f

◆ mTime

float GpuStat::mTime = 0.0f

The documentation for this struct was generated from the following file: