Polyphase Game Engine
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GraphPin Struct Reference

#include <GraphPin.h>

Public Attributes

GraphPinId mId = INVALID_GRAPH_PIN_ID
 
GraphNodeId mOwnerNodeId = INVALID_GRAPH_NODE_ID
 
std::string mName
 
DatumType mDataType = DatumType::Float
 
GraphPinDirection mDirection = GraphPinDirection::Input
 
Datum mDefaultValue
 
Datum mValue
 
bool mExecutionTriggered = false
 

Member Data Documentation

◆ mDataType

DatumType GraphPin::mDataType = DatumType::Float

◆ mDefaultValue

Datum GraphPin::mDefaultValue

◆ mDirection

◆ mExecutionTriggered

bool GraphPin::mExecutionTriggered = false

◆ mId

◆ mName

std::string GraphPin::mName

◆ mOwnerNodeId

GraphNodeId GraphPin::mOwnerNodeId = INVALID_GRAPH_NODE_ID

◆ mValue

Datum GraphPin::mValue

The documentation for this struct was generated from the following file: