|
| float | x |
| |
| float | y |
| |
| float | z |
| |
| float | w |
| |
◆ Abs()
| vec_t IMGUIZMO_NAMESPACE::vec_t::Abs |
( |
| ) |
const |
◆ Cross() [1/2]
| void IMGUIZMO_NAMESPACE::vec_t::Cross |
( |
const vec_t & |
v | ) |
|
|
inline |
◆ Cross() [2/2]
| void IMGUIZMO_NAMESPACE::vec_t::Cross |
( |
const vec_t & |
v1, |
|
|
const vec_t & |
v2 |
|
) |
| |
|
inline |
◆ Dot()
| float IMGUIZMO_NAMESPACE::vec_t::Dot |
( |
const vec_t & |
v | ) |
const |
|
inline |
◆ Dot3()
| float IMGUIZMO_NAMESPACE::vec_t::Dot3 |
( |
const vec_t & |
v | ) |
const |
|
inline |
◆ Length()
| float IMGUIZMO_NAMESPACE::vec_t::Length |
( |
| ) |
const |
|
inline |
◆ LengthSq()
| float IMGUIZMO_NAMESPACE::vec_t::LengthSq |
( |
| ) |
const |
|
inline |
◆ Lerp()
| void IMGUIZMO_NAMESPACE::vec_t::Lerp |
( |
const vec_t & |
v, |
|
|
float |
t |
|
) |
| |
|
inline |
◆ Normalize() [1/2]
| vec_t IMGUIZMO_NAMESPACE::vec_t::Normalize |
( |
| ) |
|
|
inline |
◆ Normalize() [2/2]
| vec_t IMGUIZMO_NAMESPACE::vec_t::Normalize |
( |
const vec_t & |
v | ) |
|
|
inline |
◆ operator!=()
| bool IMGUIZMO_NAMESPACE::vec_t::operator!= |
( |
const vec_t & |
other | ) |
const |
|
inline |
◆ operator*() [1/2]
| vec_t IMGUIZMO_NAMESPACE::vec_t::operator* |
( |
const vec_t & |
v | ) |
const |
◆ operator*() [2/2]
| vec_t IMGUIZMO_NAMESPACE::vec_t::operator* |
( |
float |
f | ) |
const |
◆ operator*=() [1/2]
| vec_t & IMGUIZMO_NAMESPACE::vec_t::operator*= |
( |
const vec_t & |
v | ) |
|
|
inline |
◆ operator*=() [2/2]
| vec_t & IMGUIZMO_NAMESPACE::vec_t::operator*= |
( |
float |
v | ) |
|
|
inline |
◆ operator+() [1/2]
| const vec_t & IMGUIZMO_NAMESPACE::vec_t::operator+ |
( |
| ) |
const |
|
inline |
◆ operator+() [2/2]
| vec_t IMGUIZMO_NAMESPACE::vec_t::operator+ |
( |
const vec_t & |
v | ) |
const |
◆ operator+=()
| vec_t & IMGUIZMO_NAMESPACE::vec_t::operator+= |
( |
const vec_t & |
v | ) |
|
|
inline |
◆ operator-() [1/2]
| vec_t IMGUIZMO_NAMESPACE::vec_t::operator- |
( |
| ) |
const |
◆ operator-() [2/2]
| vec_t IMGUIZMO_NAMESPACE::vec_t::operator- |
( |
const vec_t & |
v | ) |
const |
◆ operator-=()
| vec_t & IMGUIZMO_NAMESPACE::vec_t::operator-= |
( |
const vec_t & |
v | ) |
|
|
inline |
◆ operator[]() [1/2]
| float & IMGUIZMO_NAMESPACE::vec_t::operator[] |
( |
size_t |
index | ) |
|
|
inline |
◆ operator[]() [2/2]
| const float & IMGUIZMO_NAMESPACE::vec_t::operator[] |
( |
size_t |
index | ) |
const |
|
inline |
◆ Set() [1/2]
| void IMGUIZMO_NAMESPACE::vec_t::Set |
( |
float |
_x, |
|
|
float |
_y, |
|
|
float |
_z = 0.f, |
|
|
float |
_w = 0.f |
|
) |
| |
|
inline |
◆ Set() [2/2]
| void IMGUIZMO_NAMESPACE::vec_t::Set |
( |
float |
v | ) |
|
|
inline |
◆ Transform() [1/2]
| void IMGUIZMO_NAMESPACE::vec_t::Transform |
( |
const matrix_t & |
matrix | ) |
|
◆ Transform() [2/2]
| void IMGUIZMO_NAMESPACE::vec_t::Transform |
( |
const vec_t & |
s, |
|
|
const matrix_t & |
matrix |
|
) |
| |
◆ TransformPoint() [1/2]
| void IMGUIZMO_NAMESPACE::vec_t::TransformPoint |
( |
const matrix_t & |
matrix | ) |
|
◆ TransformPoint() [2/2]
| void IMGUIZMO_NAMESPACE::vec_t::TransformPoint |
( |
const vec_t & |
v, |
|
|
const matrix_t & |
matrix |
|
) |
| |
|
inline |
◆ TransformVector() [1/2]
| void IMGUIZMO_NAMESPACE::vec_t::TransformVector |
( |
const matrix_t & |
matrix | ) |
|
◆ TransformVector() [2/2]
| void IMGUIZMO_NAMESPACE::vec_t::TransformVector |
( |
const vec_t & |
v, |
|
|
const matrix_t & |
matrix |
|
) |
| |
|
inline |
| float IMGUIZMO_NAMESPACE::vec_t::w |
| float IMGUIZMO_NAMESPACE::vec_t::x |
| float IMGUIZMO_NAMESPACE::vec_t::y |
| float IMGUIZMO_NAMESPACE::vec_t::z |
The documentation for this struct was generated from the following file: