Polyphase Game Engine
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IgnoreConvexResultCallback Struct Reference

#include <EngineTypes.h>

Inheritance diagram for IgnoreConvexResultCallback:

Public Member Functions

 IgnoreConvexResultCallback (const btVector3 &convexFromWorld, const btVector3 &convexToWorld)
 
virtual bool needsCollision (btBroadphaseProxy *proxy0) const
 

Public Attributes

uint32_t mNumIgnoreObjects = 0
 
btCollisionObject ** mIgnoreObjects = nullptr
 

Constructor & Destructor Documentation

◆ IgnoreConvexResultCallback()

IgnoreConvexResultCallback::IgnoreConvexResultCallback ( const btVector3 &  convexFromWorld,
const btVector3 &  convexToWorld 
)

Member Function Documentation

◆ needsCollision()

bool IgnoreConvexResultCallback::needsCollision ( btBroadphaseProxy *  proxy0) const
virtual

Member Data Documentation

◆ mIgnoreObjects

btCollisionObject** IgnoreConvexResultCallback::mIgnoreObjects = nullptr

◆ mNumIgnoreObjects

uint32_t IgnoreConvexResultCallback::mNumIgnoreObjects = 0

The documentation for this struct was generated from the following files: