Polyphase Game Engine
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LightBakeResult Struct Reference

#include <VulkanTypes.h>

Public Attributes

std::vector< glm::vec4 > mDirectColors
 
std::vector< glm::vec4 > mIndirectColors
 

Member Data Documentation

◆ mDirectColors

std::vector<glm::vec4> LightBakeResult::mDirectColors

◆ mIndirectColors

std::vector<glm::vec4> LightBakeResult::mIndirectColors

The documentation for this struct was generated from the following file: