Polyphase Game Engine
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NetSessionOpenOptions Struct Reference

#include <NetSession.h>

Public Attributes

std::string mName = "Session"
 
int32_t mMaxPlayers = 16
 
uint16_t mPort = OCT_DEFAULT_PORT
 
bool mLan = false
 
bool mPrivate = false
 

Member Data Documentation

◆ mLan

bool NetSessionOpenOptions::mLan = false

◆ mMaxPlayers

int32_t NetSessionOpenOptions::mMaxPlayers = 16

◆ mName

std::string NetSessionOpenOptions::mName = "Session"

◆ mPort

uint16_t NetSessionOpenOptions::mPort = OCT_DEFAULT_PORT

◆ mPrivate

bool NetSessionOpenOptions::mPrivate = false

The documentation for this struct was generated from the following file: