Polyphase Game Engine
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NineBoxBrushDef Struct Reference

#include <TileSet.h>

Public Attributes

std::string mName
 
int32_t mTopLeft = -1
 
int32_t mTop = -1
 
int32_t mTopRight = -1
 
int32_t mLeft = -1
 
int32_t mCenter = -1
 
int32_t mRight = -1
 
int32_t mBottomLeft = -1
 
int32_t mBottom = -1
 
int32_t mBottomRight = -1
 
std::vector< std::string > mTags
 

Member Data Documentation

◆ mBottom

int32_t NineBoxBrushDef::mBottom = -1

◆ mBottomLeft

int32_t NineBoxBrushDef::mBottomLeft = -1

◆ mBottomRight

int32_t NineBoxBrushDef::mBottomRight = -1

◆ mCenter

int32_t NineBoxBrushDef::mCenter = -1

◆ mLeft

int32_t NineBoxBrushDef::mLeft = -1

◆ mName

std::string NineBoxBrushDef::mName

◆ mRight

int32_t NineBoxBrushDef::mRight = -1

◆ mTags

std::vector<std::string> NineBoxBrushDef::mTags

◆ mTop

int32_t NineBoxBrushDef::mTop = -1

◆ mTopLeft

int32_t NineBoxBrushDef::mTopLeft = -1

◆ mTopRight

int32_t NineBoxBrushDef::mTopRight = -1

The documentation for this struct was generated from the following file: