Polyphase Game Engine
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OcclusionEntry Struct Reference
#include <
OcclusionData.h
>
Public Attributes
glm::vec3
mCenter
= {}
glm::vec3
mExtents
= {}
Member Data Documentation
◆
mCenter
glm::vec3 OcclusionEntry::mCenter = {}
◆
mExtents
glm::vec3 OcclusionEntry::mExtents = {}
The documentation for this struct was generated from the following file:
Engine/Source/Engine/
OcclusionData.h
OcclusionEntry
Generated by
1.9.8