Polyphase Game Engine
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PendingNodePath Struct Reference
#include <
NodePath.h
>
Public Attributes
WeakPtr
<
Node
>
mNode
std::string
mPropName
Datum
mPath
Member Data Documentation
◆
mNode
WeakPtr
<
Node
> PendingNodePath::mNode
◆
mPath
Datum
PendingNodePath::mPath
◆
mPropName
std::string PendingNodePath::mPropName
The documentation for this struct was generated from the following file:
Engine/Source/Engine/
NodePath.h
PendingNodePath
Generated by
1.9.8