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Polyphase Game Engine
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#include <PointLight3d.h>
Public Member Functions | |
| PointLightData () | |
Public Attributes | |
| glm::mat4 | mWVP |
| glm::vec4 | mPosition |
| glm::vec4 | mColor |
| float | mRadius |
| float | mPadding0 |
| float | mPadding1 |
| float | mPadding2 |
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inline |
| glm::vec4 PointLightData::mColor |
| float PointLightData::mPadding0 |
| float PointLightData::mPadding1 |
| float PointLightData::mPadding2 |
| glm::vec4 PointLightData::mPosition |
| float PointLightData::mRadius |
| glm::mat4 PointLightData::mWVP |