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Polyphase Game Engine
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#include <VulkanTypes.h>
Public Attributes | |
| glm::mat4 | mTransform |
| glm::vec4 | mColor |
| float | mX |
| float | mY |
| float | mPad0 |
| float | mPad1 |
| glm::vec4 PolyUniformData::mColor |
| float PolyUniformData::mPad0 |
| float PolyUniformData::mPad1 |
| glm::mat4 PolyUniformData::mTransform |
| float PolyUniformData::mX |
| float PolyUniformData::mY |